View Full Version : Registering Usernames through worlds
Anders_Celsius
23-03-2010, 03:58
It would be a nice feature to be able to register a nickname in the entire game. My nickname, Anders_Celsius, as well as Holy_Zombie's have been taken in W1. Clearly to prevent us from using it, certainly not by a mere coincidence.
That would be easily fixable, though.
Ask the admin for that :)
And yes, this was suggested at .nl forum too because the same problem occured there.
Ofcourse we could say: you should have been there earlier, but that's just not possible for everybody.
We though about linking username to e-mail, so whenever you type in username used at other world you should use the same e-mail too.
Makes sense?
skarface
23-03-2010, 15:38
I don't know about that not being possible. The most active people are on all the time, and we also all knew when the new world would start.
Also, those who most care about this have friends who can easily register for them.
And, if this is a big deal, a universal nickname is a great idea. Maybe tied to one's forum name?
Anders_Celsius
23-03-2010, 17:56
Makes sense Kraak, that would be very nice.
Sweetneat
23-03-2010, 23:43
I agree with Anders Celcius.. If somebody uses your nickname on irc it's called impersonation and not allowed.. so why should it be allowed in game.
However, you're gonna have a problem if torpia.com grows bigger, and newer players want to register with the same name. If you're not playing that server then well.. why not let somebody else use it..
So its kinda a yes no from me
skarface
24-03-2010, 12:57
I agree with Anders Celcius.. If somebody uses your nickname on irc it's called impersonation and not allowed.. so why should it be allowed in game.
Because if you care that much, make some time and register when the world opens. And, because it's completely legitimate to register as whomever you want. You're that person in that world- you're not impersonating anyone.
Unless it's someone the devs care about more than other people.
I can say one thing
Some people want to register when a new world starts. Take me for example. But, I slept(10hrs) I had to go to school, (7hrs) Baseball (3hrs) then home for like 3 hrs before bed (930) We should be able to be asked when a world ends if we will go on that world again and register our names.
I have had probs with other HZ on w1 impersonating me from what my friends told me. The only way they no its the real me is my avatar
Anders_Celsius
25-03-2010, 03:02
Because if you care that much, make some time and register when the world opens. And, because it's completely legitimate to register as whomever you want. You're that person in that world- you're not impersonating anyone.
Unless it's someone the devs care about more than other people.
The problem with that is that someone who doesn't like you in another world can register before you your name, and maybe more than 10 other names of people he doesn't like, and prevent them from using it.
Even worse, he can use the accounts to impersonate that people.
I think it's pretty legitimate to reserve a nickname, and not be forced to register every time before someone does it before you just to annoy you.
Fair play, you know?
I found that this is a major problem for the third round, but usernames should be anything. I mean if your up there I'm sure people will know who you are regardless to if your real name was used. I believe the game should give us the username or some number just so your username doesn't affect anyone else.
I understand that in IRC though as you do encounter *bad* people trying to pass themselves off as you, but simply checking the IP address of the name can tell you it isn't the user.
However I don't believe the username should be register world wide because of the simple fact is you have three world, most people will not talk with another user with the same name in another world. So that leads you to the question why register them to one user. Anyways lets say you do this, what prevents the users from collecting as many from a script that takes everyones name, can you answer that question?
I agree with Mr. Celsius.
To many people, especially in a game such as Torpia, a players reputation can hold a lot of value, unfortunately that reputation will be at risk of being ruined by a fraudulent player if the name is left to a "First come, first serve" system.
If a user were to use a script to create that many names (and happen to have that many e-mails) I don't think it would be difficult to IP ban them and remove the created names of banned players from the database (unless a name happened to be inappropriate for whatever reason).
There are games with hundreds of thousands of users who register names, and such as the forums here where a name is registered.. I do not think that running out of name possibilities would be a problem for a very long time.
Perhaps it should be a 6 month expiration period on a name once registered, or a year even... That would avoid the problem of people creating names then leaving, but the name never again being available. Maybe two weeks before the name expires, send the reminder via E-mail to renew the name.. to make it even more simple and user friendly, just e-mail an authentication code to the e-mail asking them to go to a link, enter the code (copy/paste) and their name/e-mail is renewed that way.
(my apologies for the lengthy post... it's a bad habit)
Unless it's someone the devs care about more than other people.
That would be pretty much limited to Teammembers..
zzzzzzzzzz3
25-03-2010, 23:06
I support being able to register multi-world nicknames. Although I only play in one world, I can understand the unfortunate situation of people like Link and Anders. The ability to register multi-world nicknames would help remedy this, and I think Rusty's suggestions are quite worthwhile.
And Rusty, I think long posts are good - you're putting thought into it =p
But then people could reg YOUR username GAME-WIDE:rolleyes:
skarface
26-03-2010, 02:36
The problem with that is that someone who doesn't like you in another world can register before you your name, and maybe more than 10 other names of people he doesn't like, and prevent them from using it.
Even worse, he can use the accounts to impersonate that people.
I think it's pretty legitimate to reserve a nickname, and not be forced to register every time before someone does it before you just to annoy you.
Fair play, you know?
Sure. I'm for worldwide registration. However, I think it unfair to take away a player's username because it upsets 'important people' in the game. Points to this whole game being unfair- what about others, in this current game, that had their name taken?
This whole game is about spying and subterfuge. Why would impersonating someone else be much different? It's a war game. And, I agree- it's fair play.
If this were implemented it would most likely happen post/pre-round, no one would be at risk of having their name forcibly changed in the middle of a round.. Unless it's an inter-world connected name with a required re-registration of names that interupts game play after the update.. then theres the initial risk of losing your name but, it would also be the last time this would ever be a problem in Torpia, as oppose to it occuring every new round.
And as for saying it should be allowed for strategic purposes does not make sense.. it would be on the same level of strategy as saying that an account hacker was a great player because he managed to steal someones account and ruin their reputation, alliances, brotherhood ect.. Name stealing is not account hacking, but it is not that far from it at all.. It is not strategy or smart warfare.. It's just low.
not fair play if they impersonate you
skarface
26-03-2010, 20:09
And as for saying it should be allowed for strategic purposes does not make sense.. it would be on the same level of strategy as saying that an account hacker was a great player because he managed to steal someones account and ruin their reputation, alliances, brotherhood ect.. Name stealing is not account hacking, but it is not that far from it at all.. It is not strategy or smart warfare.. It's just low.
Why? There's nothing illegal involved- one could just register that name as usual. There's no hacking involved. It's not stealing, it was available just like every other name. It's low? What about selling out other brotherhoods? Making them attack other groups and then poaching the good players? Nothing is low in war- it's kill or be killed, even if you trick the other bh into a 'gentleman's duel' where it's all stacked in your favor.
Anders_Celsius
26-03-2010, 20:35
But then people could reg YOUR username GAME-WIDE:rolleyes:
Yea, but then it wouldn't be yours anymore. You would register a different nickname and stick to it.
Right now, if you change to another nickname, you are still at risk that next time they'll steal it from you.
Sure. I'm for worldwide registration. However, I think it unfair to take away a player's username because it upsets 'important people' in the game. Points to this whole game being unfair- what about others, in this current game, that had their name taken?
Is it unfair that someone that registers 17 different nicknames, who just happen, by a very big coincidence, to be of people he doesn't like, just to annoy them, gets his accounts' name changed (not even deleted)?
Sounds pretty fair to me.
If there are others who had their name taken that way, they should complain, as we did. Nothing more fair that they get their cases solved as well.
This whole game is about spying and subterfuge. Why would impersonating someone else be much different? It's a war game. And, I agree- it's fair play.
That is your way of playing, not what the game is about for everyone.
Why? There's nothing illegal involved- one could just register that name as usual. There's no hacking involved. It's not stealing, it was available just like every other name. It's low? What about selling out other brotherhoods? Making them attack other groups and then poaching the good players? Nothing is low in war- it's kill or be killed, even if you trick the other bh into a 'gentleman's duel' where it's all stacked in your favor.
Identity theft is not right. Maybe nothing is low in war for you, but others might disagree.
skarface
26-03-2010, 21:35
Is it unfair that someone that registers 17 different nicknames, who just happen, by a very big coincidence, to be of people he doesn't like, just to annoy them, gets his accounts' name changed (not even deleted)?
Sounds pretty fair to me.
If there are others who had their name taken that way, they should complain, as we did. Nothing more fair that they get their cases solved as well.
That is your way of playing, not what the game is about for everyone.
Identity theft is not right. Maybe nothing is low in war for you, but others might disagree.
Wow. I don't like how much you know- it gives firm evidence to the rumor that the devs are tight with you and others.
Why should it matter how many accounts someone has? If they want to run that many, let them. And, if they like names they saw in the last world, why should that be criminalized?
Cases solved? Also, seems like some people complained, but only a few had 'their cases solved'. And, those few were suspiciously from a single brotherhood.
'My way of playing'? The Hippies never had spies anywhere? They never did anything underhanded? Maybe in that fever dream posted as 'the history of world 2'.
It's not identity theft. You're that person on that world. It's unfair to take away what was legitimately registered, and even more unfair that the only accounts 'redistributed' belonged to a small group favored by the devs.
Anders_Celsius
26-03-2010, 22:32
Dunno who complained and did't have his case solved, but I agree the fair thing is that everyone gets it.
If you really think that is ok for someone to register 17 accounts of his enemies to prevent them from using their names, then I guess I have nothing to say.
skarface
27-03-2010, 03:51
Dunno who complained and did't have his case solved, but I agree the fair thing is that everyone gets it.
If you really think that is ok for someone to register 17 accounts of his enemies to prevent them from using their names, then I guess I have nothing to say.
I think it's fair to register as many accounts as you like, and there is (now was) no restriction on what name you register. So, yes. It's fair. There are plenty of people on here playing multiple accounts, and some people had cool names in the last world. So...what about that is wrong?
sacmaster211
27-03-2010, 05:15
I for one do not think name taking is wrong but impersonation is just down right low.
Now see, that is wrong in my book there should be rules to protect people who play these games through registering names. I could see taking two names, any could be use but then you cross the line when you are making more then a good/evil because then you have a UNFAIR advantage over everyone else.
I however believe the naming system is alright and we all had time to get our name register. I am sure that the name will be different then what is in the forum but you gotta think about the community that wants those names to. See with three servers we are small but with ten to twenty then the problem arises with the naming.
I do believe that there should be a rule against excessive multi-ing in one world just to get to the top of the stats page or by making farms/resource collectors/ect...
I liked one of the original ideas that was thrown out.
A player cannot get onto the forums until they make an account. A new player can register for a world. After that, they can "reserve" their nickname by creating a forum account with the same email and username. The username cannot be entered unless it uses the same email from then on.
Stipulation being: If a player is not registered in any world for, say, 30 days, then they forfeit their name. If you prefer to play only one world, 30 days is plenty of time to get re-registered. After 30 days, the player waives their username reservation.
Similarly, I believe it would be of interest to "Link" accounts. A player can link two accounts together under the same Forum Username (This would not join the two accounts in the actual game.). They would simply have to provide the username and email address of the secondary account. This would make it easy to reserve both usernames without having to have two separate forum accounts. Consolidates things a bit more, too.
Anders_Celsius
27-03-2010, 22:57
Liked that idea, Elden.
skarface
28-03-2010, 17:41
I liked one of the original ideas that was thrown out.
A player cannot get onto the forums until they make an account. A new player can register for a world. After that, they can "reserve" their nickname by creating a forum account with the same email and username. The username cannot be entered unless it uses the same email from then on.
Yes. This is a good alternative. I have no idea how difficult it would be, but it looks great- and everybody is happy.
Global names shouldn't be used in the game, your missing the point as the game progresses. Right now there are only 3 different worlds but how about later when they get more and more worlds into the picture? What then, are you actually going to restrict a person from a common/non-common name. I mean that is insane to think of it that way.
Here is a way for them to block out a player that is mass creating a player just to be a annoyance. By creating a timer, I would say lock them out for 30 minutes to a hour from creating another character. Then you do have the time in the beginning to get your name, if not then you weren't fast enough then you tell your people in your Brotherhood.
See the only problem with this is families cannot create characters all at once and people in schools not to mention any other place the has a single IP address.
skarface
29-03-2010, 16:50
Global names shouldn't be used in the game, your missing the point as the game progresses. Right now there are only 3 different worlds but how about later when they get more and more worlds into the picture? What then, are you actually going to restrict a person from a common/non-common name. I mean that is insane to think of it that way.
That is exactly what happened. Common, even well-known, names were taken. Those who formerly held those names complained. Those names were taken away from the players who registered them and given to the well-known players.
Hence the outrage (even if it's not evident in this thread). This is also the reason why some active players from W2 are not playing in World 1 right now.
skarface, the reason it was brought up was because it was done with one user who created over 15+ accounts with all names of the enemy. That is wrong and you know it, I would have banned such a person. I can see if it was two players but all of the same side (Brotherhoods membership) something is kinda fishy here and I believe a temporary lock from creating users by IP might stop with this nonsense
Excellent Idea, I'd love that one, I logged in every day only to find out the fake HZ isnt playing anymore, he only logged in the first day and hasnt come back on since
skarface
30-03-2010, 21:06
skarface, the reason it was brought up was because it was done with one user who created over 15+ accounts with all names of the enemy. That is wrong and you know it, I would have banned such a person. I can see if it was two players but all of the same side (Brotherhoods membership) something is kinda fishy here and I believe a temporary lock from creating users by IP might stop with this nonsense
Unfortunately, account names were taken from many different players- not just one. If you don't want someone taking those, then set a limit. Also, nothing illegal was done. This was all legitimate. That is the main source of rage- do nothing wrong and you're punished (and punished because it was seen as unfair to certain players over others).
Global names shouldn't be used in the game, your missing the point as the game progresses. Right now there are only 3 different worlds but how about later when they get more and more worlds into the picture? What then, are you actually going to restrict a person from a common/non-common name. I mean that is insane to think of it that way.
Here is a way for them to block out a player that is mass creating a player just to be a annoyance. By creating a timer, I would say lock them out for 30 minutes to a hour from creating another character.
It is not as insane as you make it out to be. For one, it has been proven that there are those out there who are abusing the system to keep others out. Two, it provides the player with a guaranteed name that is recognized by everyone...think of it as a security blanket. Third, doing so would alleviate the problem permanently, and keep the moderators and such from having to get involved at all. Locking people out for 30 minutes is only going to make a lot of people mad really quickly. Especially when a world starts and people want their accounts all created at the same time.
It seems as if your only real concern is that people will run out of name ideas. However, take a look at Runescape or World of Warcraft. They both have tons and tons of people who play...as far as I know, they haven't run out of names. And they are serving crowds of hundreds of thousands, whereas Torpia is currently serving around ten thousand. Global names will never be a problem, and will only help to improve Torpia, and the consistency at which it offers its services.
Sweetneat
31-03-2010, 18:06
It is not as insane as you make it out to be. For one, it has been proven that there are those out there who are abusing the system to keep others out. Two, it provides the player with a guaranteed name that is recognized by everyone...think of it as a security blanket. Third, doing so would alleviate the problem permanently, and keep the moderators and such from having to get involved at all. Locking people out for 30 minutes is only going to make a lot of people mad really quickly. Especially when a world starts and people want their accounts all created at the same time.
It seems as if your only real concern is that people will run out of name ideas. However, take a look at Runescape or World of Warcraft. They both have tons and tons of people who play...as far as I know, they haven't run out of names. And they are serving crowds of hundreds of thousands, whereas Torpia is currently serving around ten thousand. Global names will never be a problem, and will only help to improve Torpia, and the consistency at which it offers its services.
You are forgetting that on world of warcraft and runescape the server NEVER resets )unless a rollback occurs'. That means first come first serve. If you apply this to Torpia you get Terarins idea. The first person who creates the nickname gets it, but forever would be too long. So the 30 minutes idea is actually quite good.
[QUOTE=Sweetneat;13599]You are forgetting that on world of warcraft and runescape the server NEVER resets )unless a rollback occurs'.QUOTE]
Can you elaborate this part? I do not fully understand the relevance :confused:.
Perhaps saving a name for one extra round could be a feature purchased with a fair (15 maybe) amount of crowns and a code would need to be used to register it, as is done with left over crowns after each round.. A feature only available after about two-thirds of a rounds lifetime (measured with whatever system is used to decide when to drop new amulets) to avoid it being abused by people in the beginning of the round doing what happened to Anders and Link (Zombies) with the free crowns.
That way, the amount and time limit of saved names is greatly reduced, people who consider their reputations with a name to be valuable enough to make sure they keep it will have the opportunity, and it will give them an extra reason to start purchasing/using crowns, while giving Webgamic an incentive to want to make it work.
Sweetneat
31-03-2010, 20:24
[QUOTE=Sweetneat;13599]You are forgetting that on world of warcraft and runescape the server NEVER resets )unless a rollback occurs'.QUOTE]
Can you elaborate this part? I do not fully understand the relevance :confused:.
Perhaps saving a name for one extra round could be a feature purchased with a fair (15 maybe) amount of crowns and a code would need to be used to register it, as is done with left over crowns after each round.
That way, the amount and time limit of saved names is greatly reduced, people who consider their reputations with a name to be valuable enough to make sure they keep it will have the opportunity, and it will give them an extra reason to start purchasing/using crowns, while giving Webgamic an incentive to want to make it work.
A server reset. Restart. Torpia is a game which restarts after about half a year of gameplay. Then the game ends. Runescape/other games never end, which means their usernames are never given up for grabs again.
With the crowns is also a nice idea, maybe an extra feature. but I'm not sure how you'd go about implementing it without complaints of people who don't use crowns.
You are forgetting that on world of warcraft and runescape the server NEVER resets )unless a rollback occurs'. That means first come first serve. If you apply this to Torpia you get Terarins idea. The first person who creates the nickname gets it, but forever would be too long. So the 30 minutes idea is actually quite good.
This is why I suggested that all of the usernames be saved through the forum. It is completely separate from all of the worlds, so that it is a neutral zone.
I also didn't think it would be fair to offer this for crowns. I am not going through the list again, but in the end, it's a good deal for everyone, including Torpia's team...if they start giving some people their names, and others just have to suck it up, that's not good business.
Perhaps a fix that will please both sides? The username is locked for 14 days, and can only be used if the username matches up with the same email address as before. An alternative is that a code could be used to validate the username instead. Fourteen days is plenty of time to re-register, and gives extra room in case someone had to be away from the computer for any length of time. After 14 days, the lock on usernames would expire. This would apply only to only the world in which the username was registered. Fair? I think so. Non-discriminatory? Yes. Quick solution? Dev team, let me know.
Anders_Celsius
03-04-2010, 23:09
Sounds great to me.
I don't see a problem in being able to take a name for yourself and stick to it, but 14 days is also enough time, if you are worried about people running out of names or something like that.
It isn't about registering any kind of name though. Any type of name can be register to that one particular world. If you declare a name and no one else can use it your blocking the names then and some pretty ligament players come up with it.
However the whole idea came from when a person took those names from 15+ players and was just using them to make it seem impossible for another person to have that name. I’m pretty sure they sorted everything out with that user else just banned him.
Exactly. They had to go in and manually ban him. That's why we need this. It takes care of everything for both the Torpia team and the individual players. Anything else, and I think you're missing the point of what I'm trying to say.
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