Mac
23-09-2009, 17:52
Hi, I would like to make a suggestion.
it's not an improve of Torpia, but points to a new similar game.
Based on the world of Torpia, with same style and same graphic, but now as a character game. I can make a few points of each ethic:
Points for Good:Good might be a trading characters. They can get experience points by travelling town to town and buy/sell goods.You should have a hometown, from which you can recieve resources and some products. How much, it will deploy on the town size, raising while its players are getting stronger, and your own power. Also, there could stay most buildings and any product. Each town should be unique, with special bonuses and product composition. Most profitable still might be weapons, needed by Evil
it's not an improve of Torpia, but points to a new similar game.
Based on the world of Torpia, with same style and same graphic, but now as a character game. I can make a few points of each ethic:
Points for Good:Good might be a trading characters. They can get experience points by travelling town to town and buy/sell goods.You should have a hometown, from which you can recieve resources and some products. How much, it will deploy on the town size, raising while its players are getting stronger, and your own power. Also, there could stay most buildings and any product. Each town should be unique, with special bonuses and product composition. Most profitable still might be weapons, needed by Evil